Ruinborne
Arena of Ash

Ruinborne is a turn-based dark fantasy battler with two ways to play. In the Adventure, take Ruen of the Red Oath through four acts, where risky choices turn on a dice roll and a lost fight sends you back to your last checkpoint. In the Arena, pick a class, draft a build from weapons, armor, skills and sigils, then climb a ladder where every opponent is a real player's build fighting back with its owner's own tactics.

An Adventure scene on the Old Toll Road: the Toll Captain, spear in hand, says the Red Oath was all ash, and one choice offers a duel on a strength roll The fight with the Pyre King: his Pyre Brand lands on Ruen for 40 fire damage while a flame elemental waits below Ashenford at dusk, the Adventure's first camp: the main quest, the quest board, the merchant, the inn and the hero A combat turn: a ranger and three summoned beasts facing an armored town guard, the battle log reporting a block and a reflected point of true damage, with the hand of skills below The shop between rounds: legendary armor, a skill, a weapon and a sigil, each priced by rarity, with a reroll The post-fight report, with damage dealt and taken broken down by the source that caused it

Live Ruen's Story

Four acts, from the night the capital burned to the Pyre King's throne. Speak, risk and roll, with the odds shown before you choose.

Build Your Deck

Four classes, dozens of skills and sigils. Poison, bleed and burn stacks, wards, thorns and crits. Every run is a new draft.

Command Summons

Raise skeletons, fire wisps and stone walls. Choose the formation: your summon shields you, or you hold the line while it strikes from safety.

Fight Real Builds

Asynchronous PvP. Your build enters the pool when you fight, and the Hall of Fame crowns the top players and the strongest builds.

Play now on Google Play
Free on Android · No pay-to-win · iOS to follow